Space Cheese Mining Takes Shape

I spent today building the First Year Assessed Coursework. Every year we implement a game as part of the course. The games usually involve Space and Cheese. This year we are doing "Space Cheese Mining". Players move around the board picking up cheese and stealing it from each other. I've built my implementation, added some AI players and turned them loose over 10000 random games.

Each game takes around 12 turns to play and the distribution of winners seems about right, although I think I'd try to avoid playing as red......

I make a new game every year so that people can't use "the magic of search engines" to find confusing (and probably wrong) samples on the internet. I'm looking forward to see what folks come up with on this one. We've got a "Cheese Battle" extension mode too.